AI Insights · Timothy · July 2025
Top Stickman Games Performance on Unified Platform in Australia, Q2 2025
Explore the performance of leading Stickman games in Australia during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the top Stickman games in Australia demonstrated varied performance metrics, reflecting diverse user engagement and monetization strategies. Below, we delve into the specifics of each game's weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
Stickman Hook by MADBOX saw its weekly downloads peak at approximately 5.6K in mid-April, while maintaining an average of around 3K throughout the quarter. Revenue fluctuated, with a notable high of $119 in mid-April and a low of $35 in late June. Active users grew steadily, reaching over 14K by the end of June.
Supreme Duelist from Neron's Brother SARL maintained a consistent download rate, with weekly figures hovering around 1.4K. Revenue remained modest, peaking at $27 at the start of the quarter. Active users showed a slight decline, concluding the quarter with approximately 7.4K users.
Stick War: Legacy by Max Games Studios experienced stable weekly downloads, averaging 1.2K. Revenue was strongest at the end of April, reaching $710, but faced a downturn to $369 in early June. Active user numbers remained relatively stable, averaging around 4.2K.
Light-It Up from Crazy Labs had a declining trend in downloads, dropping from 1.8K in March to just under 700 by the end of June. Revenue was modest, peaking at $29 in late April, with active users fluctuating slightly but ending with over 15K active users.
Epic Stickman: RPG Idle War, developed by Fansipan Limited, showed a rise in weekly downloads towards the end of the quarter, reaching about 1.2K. Revenue was strongest at the beginning of the quarter with $1.7K but saw a decrease to $864 by mid-June. Active user numbers increased significantly from 839 at the start to nearly 3K by the end of June.
For a more comprehensive look at these games and their market performance, visit Sensor Tower for additional insights.